Arsenale and Forte Marghera - Padiglione 51
VIRTUAL SOUND THEATRE
THIERRY CODUYS (1962)
LE CAS DE L’HIPPOCAMPE, 2022 (12’)
VR triptych
Thierry Coduys, concept, composition, sound programming
Agnès de Cayeux, VR design concept
Patricio Di Bacco, development of 3D unreal engin
Estelle Senay, Martin Saëz, server Implementation
Vel.Cro, audio engine development Production
La Biennale di Venezia - CIMM, Centro Informatico Musicale Multimediale
A sound theatre project, conceived in virtual reality, in which the audience can experience 360° listening thanks to the immersive techniques of binaural synthesis. The work can be experienced in-situ and, after the Festival has finished, on various VR platforms.
https://www.labiennale.org/en/music/2022/biennale-musica-2022/thierry-coduys-le-cas-de-lhippocampe-trittico-vr-2022-09-15-11-00